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World Of Warcraft Tides Of Darkness


Author : Aaron Rosenberg
language : en
Publisher: Simon and Schuster
Release Date : 2007-08-28



Download World Of Warcraft Tides Of Darkness written by Aaron Rosenberg and has been published by Simon and Schuster this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-08-28 with Fiction categories.


After killing the corrupt Warchief Blackhand, Orgrim Doomhammer was quick to seize control over the Orcish Horde. Now he is determined to conquer the rest of Azeroth so that his people will once again have a home of their own in the... WORLD OF WARCRAFT Anduin Lothar, former Champion of Stormwind, has left his shattered homeland behind and led his people across the Great Sea to the shores of Lordaeron. There, with the aid of the noble King Terenas, he forges a mighty Alliance with the other human nations. But even that may not be enough to stop the Horde's merciless onslaught. Elves, dwarves, and trolls enter the fray as the two emerging factions vie for dominance. Will the valiant Alliance prevail, or will the Horde's tide of darkness consume the last vestiges of freedom on Azeroth?

World Of Warcraft Chronicle


Author : Blizzard Entertainment
language : en
Publisher: Dark Horse Comics
Release Date : 2016-03-15



Download World Of Warcraft Chronicle written by Blizzard Entertainment and has been published by Dark Horse Comics this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-03-15 with Comics & Graphic Novels categories.


A journey through an age of myth and legend, a time long before the Horde and the Alliance came to be. This definitive tome of Warcraft history reveals untold stories about the birth of the cosmos, the rise of ancient empires, and the forces that shaped the world of Azeroth and its people.This beautiful hardcover book features over twenty full-page illustrations by World of Warcraft artist Peter Lee and marks the first in a multipart series exploring the Warcraft universe; from the distant past to the modern era.

World Of Warcraft Chronicle


Author : BLIZZARD ENTERTAINMENT
language : en
Publisher: Dark Horse Comics
Release Date : 2016-03-15



Download World Of Warcraft Chronicle written by BLIZZARD ENTERTAINMENT and has been published by Dark Horse Comics this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-03-15 with Games & Activities categories.


World of Warcraft: Chronicle Volume 1 is a journey through an age of myth and legend, a time long before the Horde and the Alliance came to be. This definitive tome of Warcraft history reveals untold stories about the birth of the cosmos, the rise of ancient empires, and the forces that shaped the world of Azeroth and its people. This beautiful hardcover features twenty-five full-page paintings by World of Warcraft artist Peter Lee, as well as a cosmology chart, half a dozen maps charting changes through time, and other line art illustrations by Joseph Lacroix, and marks the first in a multipart series exploring the Warcraft universe; from the distant past to the modern era. From the Hardcover edition.

World Of Warcraft Cycle Of Hatred


Author : Keith R. A. DeCandido
language : en
Publisher: Simon and Schuster
Release Date : 2007-05-01



Download World Of Warcraft Cycle Of Hatred written by Keith R. A. DeCandido and has been published by Simon and Schuster this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-05-01 with Fiction categories.


The Burning Legion has been defeated, and eastern regions of Kalimdor are now shared by two nations: the orcs of Durotar, led by their noble Warchief, Thrall; and the humans of Theramore, led by one of the most powerful mages alive -- Lady Jaina Proudmoore. But the tentative peace between orcs and humans is suddenly crumbling. Random attacks against Durotar's holdings suggest that the humans have renewed their aggression toward the orcs. Now Jaina and Thrall must avert disaster before old hatreds are rekindled -- and Kalimdor is plunged into another devastating war. Jaina's search to uncover the truth behind the attacks leads her to a shocking revelation. Her encounter with a legendary, long-lost wizard will challenge everything that she believes and illuminate the secret history of the world of...

World Of Warcraft The Official Cookbook


Author : Chelsea Monroe-Cassel
language : en
Publisher: Simon and Schuster
Release Date : 2017-01-17



Download World Of Warcraft The Official Cookbook written by Chelsea Monroe-Cassel and has been published by Simon and Schuster this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-01-17 with Cooking categories.


Prepare a feast fit for a warchief with World of Warcraft: The Official Cookbook, a delicious compendium of recipes inspired by Blizzard Entertainment’s hit online game. Prepare a feast fit for a warchief with World of Warcraft: The Official Cookbook, a compendium of sweet and savory recipes inspired by the hit game from Blizzard Entertainment. Presenting delicacies favored by the Horde and the Alliance alike, this authorized cookbook teaches apprentice chefs how to conjure up a menu of food and drink from across the realm of Azeroth. Featuring food pairings for each dish, ideas for creating your own Azerothian feasts, and tips on adapting meals to specific diets, this otherworldly culinary guide offers something for everyone. The aromatic Spiced Blossom Soup is perfect for plant-loving druids, and orcs will go berserk for the fall-off-the-bone Beer-Basted Boar Ribs. With alternatives to the more obscure ingredients—just in case you don’t have Chimaerok Chops lying around—this comprehensive cookbook will ensure that you have no trouble staying Well Fed. Each chapter features dishes at a variety of skill levels for a total of more than one hundred easy-to-follow recipes for food and brews, including: • Ancient Pandaren Spices • Fel Eggs and Ham • Mulgore Spice Bread • Dragonbreath Chili • Graccu’s Homemade Meat Pie • Bloodberry Tart • Greatfather’s Winter Ale Whether you’re cooking for two or revitalizing your raid group for a late-night dungeon run, World of Warcraft: The Official Cookbook brings the flavors of Azeroth to life like never before.

Beginning Lua With World Of Warcraft Add Ons


Author : Paul Emmerich
language : en
Publisher: Apress
Release Date : 2009-07-29



Download Beginning Lua With World Of Warcraft Add Ons written by Paul Emmerich and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-07-29 with Computers categories.


If you play World of Warcraft, chances are you know what Deadly Boss Mods is: it's the most widely downloaded modification available for World of Warcraft, considered required software for many professional raid guilds, and arguably the most popular modern video game mod in history. Paul Emmerich, the author of Deadly Boss Mods, will take you from novice to elite with his approachable, up-to-date guide to building add-ons for the most popular video game in history. Using the powerful Lua scripting language and XML, you'll learn how to build and update powerful mods that can fundamentally remake your World of Warcraft experience and introduce you to the field of professional software development. Beginning Lua with World of Warcraft Add-ons teaches you the essentials of Lua and XML using exciting code examples that you can run and apply immediately. You'll gain competence in Lua specifics like tables and metatables and the imperative nature of Lua as a scripting language. More advanced techniques like file persistence, error handling, and script debugging are made clear as you learn everything within the familiar, exciting context of making tools that work in Azeroth. You'll not only learn all about the World of Warcraft application programming interface and programming, and gain coding skills that will make all your online friends think you're a coding god, but also gain hands-on Lua scripting experience that could translate into an exciting job in the video game industry! What you’ll learn See how to program Lua using basic and advanced techniques applicable to WoW and video game coding. Explore the unique design, modeling, and workflow constraints of video game mod makers from one of its most successful practitioners. Become the coolest character on your server–with tools and scripts that will make your friends gasp. Who this book is for This book is for World of Warcraft players, developers, and mod makers who want to learn how to program add-ons in Lua and XML, either to learn Lua or to improve their game experience. Working coders who don't know Lua and want to learn about this exciting, popular scripting language will also benefit. The advanced material in this book will also be useful to those with World of Warcraft addon programming experience, so prior programming experience is an advantage, but not a requirement. Table of Contents Getting Started Lua Basics Using the WoW API to Create a "Hello, World" Mod Working with Game Events Using XML and Frames Advanced Lua Using Advanced Lua to Extend the Texas Hold’em Poker Add-on Building a Poker Game Client with Add-on Communication Using the Combat Log to Build a Cooldown Monitor Using Libraries Working with Secure Templates Macros Tips, Tricks, and Optimization Other Uses for Lua

Digital Culture Play And Identity


Author : Hilde Corneliussen
language : en
Publisher: MIT Press
Release Date : 2008



Download Digital Culture Play And Identity written by Hilde Corneliussen and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Games categories.


World of Warcraft is the world's most popular massively multiplayer online game (MMOG), with (as of March 2007) more than eight million active subscribers across Europe, North America, Asia, and Australia, who play the game an astonishing average of twenty hours a week. This book examines the complexity of World of Warcraft from a variety of perspectives, exploring the cultural and social implications of the proliferation of ever more complex digital gameworlds. The contributors have immersed themselves in the World of Warcraft universe, spending hundreds of hours as players (leading guilds and raids, exploring moneymaking possibilities in the in-game auction house, playing different factions, races, and classes), conducting interviews, and studying the game design--as created by Blizzard Entertainment, the game's developer, and as modified by player-created user interfaces. The analyses they offer are based on both the firsthand experience of being a resident of Azeroth and the data they have gathered and interpreted. The contributors examine the ways that gameworlds reflect the real world--exploring such topics as World of Warcraft as a "capitalist fairytale" and the game's construction of gender; the cohesiveness of the gameworld in terms of geography, mythology, narrative, and the treatment of death as a temporary state; aspects of play, including "deviant strategies" perhaps not in line with the intentions of the designers; and character--both players' identification with their characters and the game's culture of naming characters. The varied perspectives of the contributors--who come from such fields as game studies, textual analysis, gender studies, and postcolonial studies--reflect the breadth and vitality of current interest in MMOGs.Hilde G. Corneliussen and Jill Walker Rettberg are both Associate Professors of Humanistic Informatics at the University of Bergen, Norway.